This is a small personal project I wanted to share.
My son received this Thermos Flask from my english father in law.
It's a UK military Flask from the 20's/40's: interesting object with a very special kind of painted material. These subtile paint effects were pretty challenging to reproduce. The idea was to make it as a real time game asset, creating all materials from scratch in Substance Painter and Designer.
This asset could possibly part of an other bigger project I already started.
Model was made with Maya and baked with Designer.